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Portfolio Highlights

MFA Thesis

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Live Animatronic Control through Unreal

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Digital Work

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Maya, ZBrush, Unreal, and more

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Bird Animatronic

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From Maya to Physical Figure

Coming Soon...

Projects

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Kappa

This school project focused on making a simple animatronic figure for a museum. It takes advantage of 3D resin printed molds to create the silicone body parts.

2021 - Animatronic

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Fishing Scene

This crank-operated scene depicts an alligator fishing in a pond.  He's getting lots of bites and is accompanied by two buggy friends.

2021 - Automata

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Connor

I was project lead on a team creating a simple Halloween animatronic for our school's "Hilloween" event in Spruce Pines, NC. Connor randomly comes alive with labored breaths, all controlled by one motor.

2023 - Animatronic

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Chernabog

Chernabog is a 12 ft tall prop with moving wings from the film Fantasia.  I designed and built this prop during my senior year for my high school marching band.

2017 - Puppet/Prop

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Attraction

This was a joint project between my sister and I.  It's themed "Heffalumps and Woozles" from The many Adventures of Winnie the Pooh and features 3D fluorescent painted characters, wooden cutouts, a follow-me eyes effect, and an infinity mirror.

2018 - Walkthrough

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Art

Featuring creature designs, animatronics ideas, walkthrough concepts, sculpture, painting, and other artistic endeavors.

Concepts/designs

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Salacious

Salacious is a cable puppet from Star Wars Episode VI.  He is controlled by a series of brake cables that connect to two controllers by my hips.

2017 - Puppet

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Castle Park

I designed, built, and programmed a 3 character animatronic skeleton show for Castle Park's annual Halloween event ("Castle Dark").

2020 - Animatronics

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Controller

I programmed software for the Castle Dark skeleton show so that the 3 skeletons can be puppeteered live to interact with the audience.

2020 - Software

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Morgan

I was brought on to a team to create an animatronic for the Little Thunder Mountain rollercoaster project.  This animatronic, Baby-Face Morgan, is the interactive villain you face down at the end of the ride.  

2021

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Pumpkin

This pumpkin was created to demonstrate the head tracking abilities of a software in a video tutorial I was sponsored to make.  It has 3 degrees of freedom in the neck and can move the eyes and mouth.

2020 - Animatronic

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ZBrush and Maya

Various characters and sculpts created in ZBrush.  Some final renders in KeyShot.  Rigging and animation in Maya

2021-Current

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Corvus

Corvus is a battery-powered animatronic with a cable controlled arm.  He is an original creature I designed for my Halloween costume in 2017.

2017 - Animatronic

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Cyberpunk Keyboard

This fully functional keyboard includes interactive lights and a working speedometer that displays relative typing speed

2021 - Modded keyboard

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Ghost Game

This is a 2-player video game I created for my sister as a Christmas gift.  It references the games we played as a child.  I used the I coded it in Python and drew over 200 sprites and assets for it.

2020 - Video Game

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Pirates

One of my oldest animatronic projects.  4 characters preform a 5 minute show on an elaborately decorated set.

2015 - Animatronics

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Spider Box

This prop was inspired by a similar prop in Disney's Jungle Cruise attraction.  It features a spider that quickly rears up as guests get close.

2020 - Animated Prop

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